public class ModMenuActivity extends Activity {

<?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical">

<Button android:id="@+id/health_increase_button" android:layout_width="match_parent" android:layout_height="wrap_content" android:text="Increase Health" />

private Button unlimitedCoinsButton; private Button healthIncreaseButton;

</LinearLayout> Again, I want to stress that modding games can have risks, and I do not encourage or support actions that might harm game developers or their intellectual property. If you're interested in modding Kingdom Two Crowns, make sure to research and follow proper guidelines and tutorials.

unlimitedCoinsButton.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { // Code to enable unlimited coins Toast.makeText(ModMenuActivity.this, "Unlimited coins enabled", Toast.LENGTH_SHORT).show(); } });

@Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.mod_menu);